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Magic 8 Ball for e-Learning November 30, 2006

Posted by Ben Craigo in Intructional Design, Trends.
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One of the biggest challenges with all training is making it engaging and impactful for the learner.  For e-Learning this is even more challenging because there is no facilitator there with the learner to gauge how they’re reacting so that the presentation can be modified on the fly.  This gets even more complicated as you account for differing demographics and psychographics in the work place – they all learn a bit differently. (more…)


Graphic Novels to Target Gen X/Y November 30, 2006

Posted by Ben Craigo in Intructional Design.
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I don’t remember how I came across this graphic novel by Alison Wong the other day, but this really intrigued me.  What a great way to illustrate a point in a format that reaches out to younger audiences.  Graphic novels continue to increase in popularity.   In 2003 the first graphic novel hit the prestigious New York Times Bestsellers List.   I found myself zipping through it as is even though there’s no new material for me. (more…)

e-Learning Book November 30, 2006

Posted by Ben Craigo in Misc.
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There’s an e-book online that gives an overview of e-Learning.  It’s produced by many of the students that went through the Instructional Technology program at Bloomsburg University.  If you are looking for a good baseline for understanding e-Learning this is a good resource. 

Audio Production Techniques – Part I November 28, 2006

Posted by Ben Craigo in Lessons Learned.
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There is a great article in the eLearning Guild’s Learning Solutions online magazine that provides excellent guidelines for producing highly engaging audio for e-Learning.  Even though Marc discusses the production in terms of synchronous e-Learning courses, it applies to all e-Learning. (more…)

Simulation and Game Design Fundamentals November 27, 2006

Posted by Ben Craigo in Gaming and Simulation.
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Clark Aldrich wrote a summary piece, of a longer piece (pages 8 and 15), that hits on the critical need for the fundamentals of game and simulation design to be taught across functional areas.  I couldn’t agree more.  The vast majority of those who are developing e-Learning right now do not know much about what makes a good game or simulation.  (more…)

11/16/06 Meeting – e-Learning Trends November 27, 2006

Posted by Ben Craigo in e-SIG Presentations, Trends.

I’m always looking at what’s going on around me to see if I can pick out patterns and see if trends are forming and how strong they are.  If they shape the work I do then they’re pretty strong.  Since my own microcosm of reality only lets me see what’s right in front of me I also look to other leaders in the e-Learning industry for a more holistic view of trends that are affecting this industry.  To that end there is no better forum than Elliott Masie’s Learning 200x forum (this year it was Learning 2006 of course). (more…)