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4/19/07 – Visual Design with Your Learners in Mind May 6, 2007

Posted by Noelle Archambeau in e-SIG Presentations.
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Thanks to Claire Boger and everyone who attended our last meeting. It was our most interactive meeting yet. Following Claire’s presentation, some very brave volunteers offered to show their e-learning courses to the group to get Claire’s opinion on their design, and several audience members also offered suggestions as well. We plan to use this critique format for future meetings, so have your samples ready—you can get advice that would normally cost you thousands of dollars absolutely free!

Click here to download the slides from Claire’s presentation, and don’t forget to follow the 4 principles of design: Contrast, Rhythm, Alignment, and Proximity, so your designs won’t look like…well you can figure it out.

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1. Lesly Barr - May 15, 2007

The term is ‘Uncanny Valley’.

I attended the Visual Design with Your Learners in Mind ASTD presentation at Penn State Great Valley on Thursday, 4/19. When we looked at Second Light, I mentioned that there was a term to describe the discomfort or ‘eerie’ feeling that learners may have toward virtual characters that are “almost human” and that movement may amplify that emotional response.

Uncanny valley was introduced by Japanese roboticist Masahiro Mori in 1970. For a brief theoretical description of uncanny valley, a review of it in film, art, and gaming, try http://en.wikipedia.org/wiki/Uncanny_valley


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