Hooking Your e-Learners – Who Else Wants Fanatical Learners? January 5, 2007Posted by Ben Craigo in Engaging e-Learners, Gaming and Simulation, Intructional Design, Trends.
What if there was a way to not only increase the engagement factor of your e-Learning courses, but also increased the completion rate by learners, increased amount of what was learned and motivated them to seek out to take even more courses?
There’s a model in the online gaming community that does just that… (more…)
In the pre-production phase of an e-Learning project there are a lot of ideas thrown around, design sessions and documents created. You’re on the same page as your client. You’re on the same page as your development team. Everyone is energized. Things are great.
Then you go away with a storyboard in hand and the development team starts developing. After a while, you have a version of the course that’s ready for review. You put it in front of the stakeholders and…they’re less than thrilled.
What happened? (more…)